Investigate leads to find barons wife
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- The Witcher 3: Bloody Baron Quest Walkthrough - Family Matters
- Problem with objective on main story
- The Witcher 3 Investigate All Remaining Leads In Velen And Find Barons Wife- SOLUTION
- Witcher 3 Family Matters Investigate All Remaining Leads In Velen
- The Witcher 3 Family Matters quest - how to complete one of the best missions in the game
- Family Matters... Now what?
- Family Matters quest, where do I go now?
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It involves a few steps - from finding the Talisman location to exploring Ciri's Room , and eventually, the Pellar's Hut location. There's also the case of having to investigate all remaining leads in Family Matters - which though might come later, is something we can help solve on this page. Now that you and the Bloody Baron have made it upstairs, you'll need to search some rooms to move to the next part of the story.
Go to the room ahead of you first, once inside use your Witcher Senses to have a look around. There are lots of things to loot, so fill your pockets before investigating the empty space on the right-hand wall.
Next up is the painting near the back of the room on the right-hand side. Investigating this will lead you to examine the furniture on the other side of that small wall, and the story will become a bit clearer. Now you have to go and take a look at the candlestick on the table near the front of the room. You'll then have to follow a scent trail using your Witcher Senses. You can check out Tamara's room if you'd like to grab a bit more loot and some more backstory too.
There's even a key in the wardrobe to your left as you enter the room. Follow the scent trail down the stairs and grab the Talisman halfway down; this is the main quest item you need to continue on. You can then continue following the scent trail if you like, it'll lead to some more loot downstairs in the form of some barrels.
You'll also find a locked door to use the key on and some more items to investigate and loot inside. Now it's time to head back to the Baron and talk to him about what you've found. Navigate through the dialogue trees - being as judgemental or as accepting as you'd like - and you'll be sent off on a quest to find the Pellar's Hut.
It makes sense to do this before you head off to see the Pellar. Track the quest from your menu and then head over to the room in question. Using your Witcher Senses, you'll see that there are a few things inside that are of note; the clothes on the ground, a book on the table, and even a toy on the ground.
First of all, have a read of the book, which is called 'The Natural Obscurity of Curses'. It will trigger some dialogue and give a little bit more information about both her and her host. Then, head out across the hallway and go into the room opposite.
You'll find Gretka there and can chat to her and eventually give her the toy back to end the quest. Make your way out of the Baron's castle by heading to the middle level and going east.
You'll be able to turn right halfway along the corridor and leave the building. There are a few things outside that are worth paying attention to. First of all, make sure to loot any herbs you can find in the garden just to your left as you exit.
Then, head over to the blacksmith and chat to them about finding a master armourer, it will open up a quest for you to do later on. It's also worth making sure you're equipment has been fully repaired, it's a good habit to get into given how much combat you can stumble into. Once you're done, leave the area and follow the road through the ground and across the wooden bridge.
You can now call Roach to help you travel faster. Of course, if you've visited somewhere closer to the quest marker, you could also fast travel from the marker at the end of the bridge - otherwise, head northwest toward your objective.
You'll find the Pellar in a spot of bother thanks to some ne'er-do-wells who are harassing him. Either convince them to leave with your level 2 Delusion skill or persuade them to leave by introducing them to the pointy end of your sword. Once you've dealt with them, knock on the door to get his attention. You'll have a somewhat perplexing conversation with him about the Talisman you found earlier and can even ask after the Baron's family.
Naturally, nothing is free in The Witcher 3, so he wants your help before he'll do anything for you. That means it's time to go and fetch his goat, Princess, for him. Our Witcher 3 walkthrough and guide can help you with the main story, including the Wandering in the Dark and Family Matters missions, and eventually, one of several Witcher 3 endings. Elsewhere, learn about the best Witcher 3 builds , the best Witcher 3 mods , how to make money in Witcher 3 , find Places of Power locations , and learn how to do Witcher 3 crafting and Witcher 3 Alchemy And when you're done with all those - we can help you through expansions with our Hearts of Stone walkthrough and Blood and Wine walkthrough.
Later in the Family Matters quest, you'll come to a point where you must 'investigate all remaining leads'. To resolve this, you must complete the other main quest, Ladies of the Wood , to help continue things along. Head back to the first page for the rest of our Witcher 3 walkthrough.
Your email address will not be published. Borderlands 3 Red Chest Locations in Borderlands 3. Family Matters is a main quest in The Witcher 3.
The number in parentheses placed after the quest's title is recommended by devs level at which you should perform quest's tasks. Marker - means quest has no recommended level. Emhyr var Emreis had been searching for his daughter Ciri for quite some time. Even the most dubious sighting of an ashen-haired young woman with a scar on her cheek would send imperial spies scurrying.
The Witcher 3: Bloody Baron Quest Walkthrough - Family Matters
It involves a few steps - from finding the Talisman location to exploring Ciri's Room , and eventually, the Pellar's Hut location. There's also the case of having to investigate all remaining leads in Family Matters - which though might come later, is something we can help solve on this page. Now that you and the Bloody Baron have made it upstairs, you'll need to search some rooms to move to the next part of the story. Go to the room ahead of you first, once inside use your Witcher Senses to have a look around. There are lots of things to loot, so fill your pockets before investigating the empty space on the right-hand wall. Next up is the painting near the back of the room on the right-hand side. Investigating this will lead you to examine the furniture on the other side of that small wall, and the story will become a bit clearer. Now you have to go and take a look at the candlestick on the table near the front of the room.
Problem with objective on main story
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The Witcher 3 Family Matters mission is one of the main quests and is a pivotal stepping stone to helping you find out where Ciri has disappeared to in The Witcher 3. Press on through. Geralt will comment that the prayer, as well as the altar, looks to be dedicated to the nonhuman-hating religious faction, the Eternal Fire.
The Witcher 3 Investigate All Remaining Leads In Velen And Find Barons Wife- SOLUTION
Alternate main quest cutoff point: Once you tell the Baron about his wife, the small quest A Mysterious Passenger will no longer be available. The Baron is a tough negotiator and won't give Geralt any more information about Ciri until his wife and daughter are located. Geralt's first stop is the bedrooms as they went missing in the middle of the night.SEE VIDEO BY TOPIC: The Witcher 3 - How to find Anna (Bloody Baron's Wife) [1080p]
The baron has for you an offer that you cannot refuse. He will tell you what he knows about Ciri if you help him find his wife and daughter first. The baron turned out to be a tough negotiator who knew the full value of the information he possessed. He agreed to tell Geralt about Ciri on one condition: Geralt had to find his wife and daughter first. The women had mysteriously disappeared a short time before.
Witcher 3 Family Matters Investigate All Remaining Leads In Velen
Activate your Witcher Senses and follow the items that are marked with red. There are six items in the room that help out. In the end, you surmise that a brawl took place in the chamber. There is a scent of wine in the air that you can follow down the stairs, about half way. Beneath a floorboard is a tailsman. As you're inside the room, look for the doll by the bed, the letter on the dresser, along with the incense and a key in the wardrobe. Grab the items and go talk to the baron.
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The Witcher 3 Family Matters quest - how to complete one of the best missions in the game
Family Matters... Now what?
Family Matters quest, where do I go now?